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Episode 4

Contents

[4-01] It's Impossible

Switch from Above

Location
Inside of the high security valt room.

Description
This room contains a button ontop of the main computer which causes 4 buttons to rise. These buttons can be pushed prior to them rising. The very top part is visibile while still inside of the floor, and by being shot, they will be toggled.

Small Ledge Push

Location
Inside of the room with two lift elevators. One leading upwards to a confrence style room with wall pictures of presidents and a blue key deactivated forcefield, the other to a warehouse looking room.

Requirements
Steroids and a running start.

Description
Lowering the elevator leading into the warehouse room will leave a ledge which can be pushed through. This leads Duke into the underground mining type area that is behind a door in the secret area accessable by a shaft in the hallway featuring many doors. It can be tricky to get out of the side area where you land. Be jumping and straffing at the back of side area Duke can escape and get back onto the normal platform. This allows Duke to skip every keycard in the level.

[4-02] Duke-Burger

Small Ledge Push

Location
The outside window for the drive through, or by a boarded up window.

Requirements
Steroids and a running start.

Description
This will allow you to enter the inside of the building with out obtaining the blue key.

Small Ledge Push and Large Ledge Push (video)

Location
The outside window for the drive through.

Requirements
Steroids and a running start, or a strafing and running start for the LLP.

Description
The area underneath the drive through window can be used to large ledge push. This will put Duke inside behind the food service counter.

The small ledge created by the striped pole can allow Duke, with usage of steroids, to push through. This can lead Duke to multiple destinations. One is behind the counter where the large ledge push will lead, another is inside of the secret area which is inside of the overhang of the drive through, and the final is directly into the cooking area. The last one listed is the most ideal destination for a speed run and can not be duplicated in terms of speed by the large ledge push.

Video

Small Ledge Push (useless)

Location
Men's bathroom, above the left urinal.

Requirements
Steroids and a running start.

Description
Pushing into this wall does not kill you as most solid walls would, instead, you become trapped inside of the wall.

Switch from Behind (video)

Location
The desk with the switch to open the room with the Auto Desruct button.

Description
This switch can be flipped through the otherside of the desk.

Video

Sequence Break

Location
The secret in the roofing structure outside the drive through.

Description
This secret can be entered in reverse(1) by using steroids to jump inside of the secrets from the left half stone wall, or by jumping off of a pigs head. This will avoid the need for the blue key, as well as to enter the small duct work.

[4-03] Shop-N-Bag

[4-04] Babe Land

Switch through Door (video)

Location
Inside of the Babes of the Caribbean ride, at the part with the castle and ship.

Description
The gate which leads to the inner yard of the fortified castle area has a switch that is on the left cut-for-a-door wall. This switch can be pushed through the gate.

Video
1.4mb Animated GIF video

Switch from Behind

Location
The red key switch

Description
The red key can be inserted from behind the wall it is on. In a speed run, this should save several seconds.

Jump/Duck/Jump (useless)

Location
The small entrance the ducks (ironic?) enter/leave from inside of the shooting range.

Description
Inside of these holes are small paths leading to teleporters which the duck object assumably uses to teleport to the other side, causing a loop. This can be used by a speed run to allow Duke to grab both of the Atomic Healths prior to them normaly being viable.

Item Grab Through Wall (useless) (video)

Location
The admittance booths in the start of the level.

Description
Running, jumping, and ducking into the out facing corner of the right booth allows Duke to pick up the shot gun which is inside. This glitch is rather unexplained and has not been located else where in the game. This serves no use in terms of speed running.

Video

[4-05] Pigsty

Warp (video)

Location
The sofa to the direct right of the main entrance.

Description
By ducking and walking forward while positioned on the top most portion of this sofa, you will warp into execution chamber visible from the streets. A large problem is if this is done at the start of the stage, Duke will be stuck due to his lack of blue and red keys unless he uses another warp to escape.

Video

Warp (video)

Location
The execution chamber visible from the streets.

Description
By ducking and walking forward while positioned on top of the wooden banister, Duke will be warped back into the main building entrance room where the crashed car is located.

Video

[4-06] Going Postal

[4-07] XXX-Stacy

Ducking Push into Wall

Location
The blue key wall.

Requirements
A running start and an explosion or steroids.

Description
This wall can not be approached straight on, it must be done at an angle. This removes the need to aquire the blue key. A single level speed runner can get a single pipe bomb out side of the building inside of a metal trash can.

[4-08] Critical Mass

[4-09] Derelict

Small Ledge Push

Location
Any porthole shaped doorway.

Requirements
Steroids or an explosion and a running start.

Description
All of the door ways which are shaped as a ships porthole doorway should be able to be pushed through. This includes a sequence break for key locked doors such as the red.

Sequence Break

Location
Outside on the front end of the ship.

Description
There is a raised section on the front of the ship. When at the end (at the wall), an alien will fall down. This alien, or other bad guy, can be jumped upon to boost Duke high enough to where he is able to enter the window. This is a one way window which is not visible from the outside.

[4-10] The Queen

[4-11] Area 51