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Episode 4
Contents |
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[4-01] It's Impossible
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Switch from Above
- Location
- Inside of the high security valt room.
- Description
- This room contains a button ontop of the main computer which causes 4 buttons to rise. These buttons can be pushed prior to them rising. The very top part is visibile while still inside of the floor, and by being shot, they will be toggled.
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Small Ledge Push
- Location
- Inside of the room with two lift elevators. One leading upwards to a confrence style room with wall pictures of presidents and a blue key deactivated forcefield, the other to a warehouse looking room.
- Requirements
- Steroids and a running start.
- Description
- Lowering the elevator leading into the warehouse room will leave a ledge which can be pushed through. This leads Duke into the underground mining type area that is behind a door in the secret area accessable by a shaft in the hallway featuring many doors. It can be tricky to get out of the side area where you land. Be jumping and straffing at the back of side area Duke can escape and get back onto the normal platform. This allows Duke to skip every keycard in the level.
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[4-02] Duke-Burger
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Small Ledge Push
- Location
- The outside window for the drive through, or by a boarded up window.
- Requirements
- Steroids and a running start.
- Description
- This will allow you to enter the inside of the building with out obtaining the blue key.
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Small Ledge Push and Large Ledge Push (video)
- Location
- The outside window for the drive through.
- Requirements
- Steroids and a running start, or a strafing and running start for the LLP.
- Description
- The area underneath the drive through window can be used to large ledge push. This will put Duke inside behind the food service counter.
The small ledge created by the striped pole can allow Duke, with usage of steroids, to push through. This can lead Duke to multiple destinations. One is behind the counter where the large ledge push will lead, another is inside of the secret area which is inside of the overhang of the drive through, and the final is directly into the cooking area. The last one listed is the most ideal destination for a speed run and can not be duplicated in terms of speed by the large ledge push.
- Video
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- 1.0mb Animated GIF video (small ledge push to the secret area)
- 349kb xvid AVI video (small ledge push to the secret area)
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Small Ledge Push (useless)
- Location
- Men's bathroom, above the left urinal.
- Requirements
- Steroids and a running start.
- Description
- Pushing into this wall does not kill you as most solid walls would, instead, you become trapped inside of the wall.
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Switch from Behind (video)
- Location
- The desk with the switch to open the room with the Auto Desruct button.
- Description
- This switch can be flipped through the otherside of the desk.
- Video
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Sequence Break
- Location
- The secret in the roofing structure outside the drive through.
- Description
- This secret can be entered in reverse(1) by using steroids to jump inside of the secrets from the left half stone wall, or by jumping off of a pigs head. This will avoid the need for the blue key, as well as to enter the small duct work.
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[4-03] Shop-N-Bag
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[4-04] Babe Land
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Switch through Door (video)
- Location
- Inside of the Babes of the Caribbean ride, at the part with the castle and ship.
- Description
- The gate which leads to the inner yard of the fortified castle area has a switch that is on the left cut-for-a-door wall. This switch can be pushed through the gate.
- Video
- 1.4mb Animated GIF video
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Switch from Behind
- Location
- The red key switch
- Description
- The red key can be inserted from behind the wall it is on. In a speed run, this should save several seconds.
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Jump/Duck/Jump (useless)
- Location
- The small entrance the ducks (ironic?) enter/leave from inside of the shooting range.
- Description
- Inside of these holes are small paths leading to teleporters which the duck object assumably uses to teleport to the other side, causing a loop. This can be used by a speed run to allow Duke to grab both of the Atomic Healths prior to them normaly being viable.
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Item Grab Through Wall (useless) (video)
- Location
- The admittance booths in the start of the level.
- Description
- Running, jumping, and ducking into the out facing corner of the right booth allows Duke to pick up the shot gun which is inside. This glitch is rather unexplained and has not been located else where in the game. This serves no use in terms of speed running.
- Video
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[4-05] Pigsty
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Warp (video)
- Location
- The sofa to the direct right of the main entrance.
- Description
- By ducking and walking forward while positioned on the top most portion of this sofa, you will warp into execution chamber visible from the streets. A large problem is if this is done at the start of the stage, Duke will be stuck due to his lack of blue and red keys unless he uses another warp to escape.
- Video
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Warp (video)
- Location
- The execution chamber visible from the streets.
- Description
- By ducking and walking forward while positioned on top of the wooden banister, Duke will be warped back into the main building entrance room where the crashed car is located.
- Video
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[4-06] Going Postal
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[4-07] XXX-Stacy
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Ducking Push into Wall
- Location
- The blue key wall.
- Requirements
- A running start and an explosion or steroids.
- Description
- This wall can not be approached straight on, it must be done at an angle. This removes the need to aquire the blue key. A single level speed runner can get a single pipe bomb out side of the building inside of a metal trash can.
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[4-08] Critical Mass
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[4-09] Derelict
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Small Ledge Push
- Location
- Any porthole shaped doorway.
- Requirements
- Steroids or an explosion and a running start.
- Description
- All of the door ways which are shaped as a ships porthole doorway should be able to be pushed through. This includes a sequence break for key locked doors such as the red.
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Sequence Break
- Location
- Outside on the front end of the ship.
- Description
- There is a raised section on the front of the ship. When at the end (at the wall), an alien will fall down. This alien, or other bad guy, can be jumped upon to boost Duke high enough to where he is able to enter the window. This is a one way window which is not visible from the outside.
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[4-10] The Queen
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